Virtual Environments 2010/11
Tuesday, 5 October 2010
Mask
Once the main shape was created, I applied a symmetry modifier (flipped) and set the mirror to create a full face shape. The seams were a bit off, but I fixed these and left spaces for the nostrils and eyes to complete later on.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment